![]() ![]() ![]() It seems that full screen is using integer scaling only or displaying additional black bars (beyond the overscan black bars). I'm using the Windows 32-bit OpenGL build. I'm having a minor full screen video issue in r1064 and I'm thinking this 'bug' may have been introduced in r1059 (If I'm doing my math right, it's the 5/25/19 commit 008455e), but I can't track down this build or the previous build to check and I'm not setup to compile currently. Would you please add a hotkey to be able to rewind the game in full-screen? BTW, I'm using "puNES win64 OpenGL".Īlso, if possible I would like to ask a minor feature request:ġ - Would you please provide an on-screen text in full-screen to see which Save State Slot you have selected? because we can only see the Save State Slot in windowed mode.Ģ - Since you replaced "Timeline" with "Rewind" we aren't able to rewind the game in full-screen anymore, to be able to rewind the game we need to be in windowed mode and rewind it manually with the mouse. Even if you change or disable that hotkey in the configuration file "input.cfg" it will always reset to the default key which is "Alt+V" every time you open the emulator. I'd like to report another bug that I forgot to mention which also happens in this new version: the "Start/Stop WAV" hotkey can't be changed, edited nor disabled so it will always be enabled, this is the only hotkey that has this issue. Thanks for the new version, the 2 bugs that I reported recently was fixed, awesome! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |